**Spoiler alert about Planescape: Torment**
Quote:
Originally Posted by Lady Dragonfly  I have to disappoint you: I checked it out loooong time ago.
I do love your remark about Morte being a living character  and tieflings, githzerais and modrons being more real than humans.
Anyway, though a party of humans/elves/dwarves is perhaps less exotic, many found them no less enjoyable and Minsk was butt-kicking for goodness and covering Boo's nose for so long that he became a National Hero in many lands from Sword Coast to Minnessota to New Zeland. |
Maybe I expressed myself a bit wrong, but the planescape characters differs from the Baldur's Gate ones by having real charasterictics. Sure, I absolutely LOVED to have a floating skull following me and making witty comments about everything, more than having a human doing the same, but that's not the point.
I loved them more because they felt more alive (not as a contradiction to dead, but rather filled with life, as a NPC should be.) What did we learn about the characters from BG? Some of them had enjoyable characters, and you got a nifty little dialogie about their background. Then they followed you around for no particulary reason, doing their good or evil battleshouts, having occational and meaningless dialogues.
Throughout Planescape: Torment you actually learn things from speaking to your companions; they're connected to you and your story in a way that only Imoen and slightly Sarevok managed to in Baldur's Gate.
I could go on forever with the endless dialogues with Morte (and the pillar of skull part, priceless), when you remember imprisoning Vhailor, beaing a teacher to Ignus, hear Annah's wonderful accent... they never fall out of character, and they've their mind set on certain matters. In Baldur's Gate they didn't seem to care at all about their surroundings or your actions, as far as your reputation didn't go too high/low.
I'm just saying a lot of nonsense, I know. I just love those characters soo much, they're what makes the game worth playing. And they're so damn well done.
Quote:
Originally Posted by Lady Dragonfly But I must confess: I prefer Ps:T storyline to any other. I mentioned this in my other posts but since I cannot hope that you read all my posts first thing in the morning I state again: I like the Torment story more than any other.
And I don't care about BG story. Scroll up if you wish and you can find this remark.
Nevertheless, I think BG is a better GAME for various reasons. This is my opinion and you may disagree.
I am sure there is a lot of people who think that both above mentioned games are inferior to <name it> game they personally prefer and that is fine by me. Sorry, can't comment on FF since I've never played any of them. |
I'm not disagreeing with you that Baldur's Gate isn't a better game. Planescape Torment was too focused on storyline and dialogues that the game itself became lacking. The battle system is horrible and uncomfortable, the spells strange and lacking combinations, and what does it matter since you can't die anyway?
Baldur's Gate has a one of the best gameplay there is, with endless spell combinations and new stuff to learn, after having so many years on its neck. That, combined with a good storyline and characters makes it a well balanced game in every aspect, and is why I would probably answer the Baldur's Gate-series if somebody asked me what the best game of all times is.