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Old 10-04-2006, 09:46 PM
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Quote:
Originally Posted by Lady Dragonfly View Post
BG series became a legendary classic we all compare other RPG to. And even "action-adventure" games as well. Icewind Dale and Torment were excellent games but BG was better. ...However, I think the best part was NPC, so memorable, so alive, so imperfect, so beloved. What other game gave us such colorful characters?
When you had a party it was a very real thing, with attitude, romance, and drama. The script was absolutely hilarious!
I thought Torment had better NPC interactions and stories than BG to be honest. The backstory to any given PS:T NPC could've almost been a mini-game in themselves (Morte, Vhailor, Ignus, Dak'kon). Plus the way the story can branch out is beyond BG IMO.

However I will say that BG definitely had a flavour that set it apart from the norm and I would rate it as highly as PS:T in spite of what I said earlier.

But as mentioned before, what really defined BG was the story and now that the Bhaalspawn saga has ended, what else is left to tell? I mean there's too many things to account for: whether the main character became a god (good or evil) or whether he or she destroyed the throne; you could do something like KotOR 2 at the beginning where this is decided by the character, however that still doesn't answer what the story wouldl be about.

Or they could make it completely unrelated like what they did with Dark Alliance.
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