View Single Post
  #11 (permalink)  
Old 09-01-2006, 07:16 PM
Thrifalas Thrifalas is offline
Exalted Member
 
Join Date: Mar 2005
Posts: 751
Quote:
Originally Posted by DaemonJ View Post
Strength bonuses are not applied to missile weapons. The only attribute that affects missile weapons is Dexterity.
Just cause the manual says so doesn't mean it's true. Havn't you wondered why it's 20x easier to play through the game with all character equipped with bows than melee? Or why a 1d6 (or whatever) bow can hit for 10 damage?

A friend of mine pointed it out a while ago, that they forgot to implement the strenght bonus only on melee weapons. That, combined with the wonderful "2 attacks per round since you dont need to block" physics of DnD is why bows makes the games so much easier.

No, I have a hard time finding any official statement about it, but I'm pretty sure it's true. It explains the utter imbalance of bows in the game. I havn't had time (or find any need) to run tests about it, but I might the next time I install the game. Or anyone of you can if you feel up for it.

Untill the opposite is proven; yes. strenght matters.
Reply With Quote