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Originally Posted by haydox Ok, done a few more side quests and i now have 24 (i think) points to spend. I was thinking maybe presence would be a good choice as at level 5 is drastically lowers opponents attacking abilities (by 5) and it has 25% mesmerise chance. |
Hmm. Looks a lot like a Ventrue. Anahoo, no matter.
You
can try to construct the perfect character. Unless you're a real bean counter, it's not going to happen. You're going to have spreadsheets out the hoo-hah, and there are just too many variables to account for completely.
There are a few things that you can use as general rules, though. Some try to max out their disciplines, but there is a limit to how far you can max them out before the XP expense becomes too expensive. You run into the law of diminishing returns. I typically try to get my two main offensive disciplines to level 3 and my passive to level 2. Beyond that, it's usually not worth the XP.
There are some feats that all clans have that are worth maxing out. Ranged is at the top of this list. High ranged is golden, but hard to come by. If, in the fullness of time, you can't quite max out your ranged, then if you have Auspex, you can kick it up a bit and maybe make up the difference.
It doesn't really depend on what clan you choose. It depends on what game you are playing. The trick is not what you should be spending your XP on, but whether or not you are spending them wisely for the
game you are playing. Marshalling them as you are doing is wise, because then you can get to a higher level and discover what you
need to be spending them on. Smart strategy.