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Old 08-21-2006, 05:11 PM
Shizz Shizz is offline
Exalted Member
 
Join Date: May 2006
Posts: 76
While it is true that Malks don't have any real "tankstyle" disciplines, one should be ok by upping melee to a decent value - at least, it worked for me (my first playthrough was a malk ;-) On the other hand, I can claim fps and "Jedi Knight" experience... Still, I never found the combat part of the game to be an unconquerable obstacle, as long as at least one combat skill and decent equipment are at one's disposal. But, once again, this is a question of style and of what you want your character to be like.

As for skills: Apart from the all-but-necessity of pushing at least one combat skill (of course, the game still remains beatable, if you don't do so - it's just gonna be reaaaally hard), Malks mostly behave like other clans skill-wise, and there can be found a plethora of discussions about which combat/techie/social skill or attribute one should focus on.
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