Quote:
Originally Posted by DesR85 For new spells, I was thinking of an ice bolt where it will not only damage the opponent but also freeze the opponent in his steps as well.  |
Sorry but I forgot to add something to that idea. If you upgrade this ice bolt spell to a very high level, you would not only affect one enemy with this but also affect multiple enemies should they stand in a certain radius of the ice bolt. Should they be frozen, you can use your plain fists to break them, thus instantly killing them outright. If you leave them for too long, the spell will wear out and the enemies will be back to normal.
I have an idea for a new spell that is the earthquake spell with the radius of the Enflame spell used in Fable: The Lost Chapters. It works like if you cast the spell, it would make enemies within that radius become unbalanced and fall over, damaging themselves either through damage or hitting some object during the course of the fall. I don't mind if the ground cracks or not as a result of the spell but its okay for me if it doesn't.
As for existing spells, I would like to see Enflame make a comeback because it is a very useful spells particularly for melee fighters. On that note, some improvements could be made to Enflame by making the enemy who was hit by the spell to catch fire and deal additional damage while he is burning (and die if the enemy's health is very low).