Just a few more priest spells, in no order :
- Slay Living (casting time 1, on hit : 2d6 + 9 damage, save vs spell or death)
- Call Woodland Beings (Summons a very useful Siren wich can cast disabeling spells as well as Mass Cure)
- Silence 15' (Early-game, this is my favourite anti-mage spell. Careful, it's not party-friendly!)
- Hold Person (To use against low-level opponents, like the swarm of slavers or when you're ambushed while travelling)
- Call Lightning (Sadly... most of the game you're INSIDE, disabling this spell

, but it does some insane level-based damages)
- Holy Smite (Very good AoE damage spell, using alignement. If you're a good party fightning evil monsters, (ab)use it!)