| It was a bit where you walk up a wooden ramp to a room where they all come out of the ground. I've got past it now - I decided to temporarily turn off auto disciplines, which helped a lot as it meant I could keep the Brujah henchman guy's blood levels pretty high so he didn't keep frenzying on me. I also took out a couple with arrows before descending into the main area.
How do you stop your henchman from following you everywhere? Is there a way to get them to stay in one place? |