| I don't know if a car would be such a bad idea, depending of course on when the game takes place.
If it's contemp with F2 or close then I agree with Galaga Bee, something I thought was a little strange was that the car wasn't lifted in the first ten minutes it was left alone. Setting it say fifty years into the future (from F2 that is), and introducing not only refurbished prewar cars but new cars would solve that problem. Hell why not have highways (and highway men)?
To be honest, I would be sated (not happy, but sated) with a direct(ish) port of Fallout 2, with 3d and all the customization included in Oblivion.
Let's hope they think that way too, and don't stray too far from the orginal formula.
As far as combat, I liked tactics' system. There was too much control over the party members (which are a must btw) but that could be solved by a good ai.
Let's face it guys, turn based and 2d games weren't the end product of intellectual design, they were the best that could be done with the technology of the time.
Now more and more, movies and video games are becoming less of "the best the director could do" and more what the director actually saw in his mind's eye. |