View Single Post
  #4 (permalink)  
Old 04-24-2006, 01:22 PM
fable's Avatar
fable fable is offline
Super Moderator
 
Join Date: Mar 2001
Location: The sun, the moon, and the stars.
Posts: 28,448
We've briefly touched on this in another thread, the idea that since NPC's can randomly interact with each other that its possible fights will start out that have nothing to do with you.

Except that, again, it's completely wrong. If they aren't programmed to say choose a number between 1 and 5, they won't say one of those numbers. So what you're really complaining about isn't the fact that NPCs
"do random things" that lead them into danger, but rather, that appropriate, life-saving choices have not been programmed into them as options.

Which is a definite problem, just as it for assisting NPCs and summons in Neverwinter Nights, and just as it was for summons in Morrowind. It isn't the problem you've labeled it be, though.
__________________
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
Reply With Quote