| I hate to be the one who badmouths the game, especially seeing as i am playing it:P (though that is due more to the utter lack of single player rpg's right now)
I also do not like first person rpg's, it hardly provides more immersion than third person and it deprives you of quite elementary things, like seeing your huge Nord clad in shiny plate armor decapitating some infidel with a mighty swing of his greatsword. The game does provide third person but it's more like a joke meant to remind you that it's made for first person (badly bugged, from a practical point of view).
Anyway, my main problem with it would be the new GTA feeling, the inventory is way too obviously designed for console, it quickly becomes a pain to search things in it, especially spells, the skills are peculiar, especially blade and blunt. All in all the whole game is devoid of consequences, streamlined for mindless running around and killing things. No more tough choices between what weapon skills to choose and upgrade, no more balance, only blurry lines, between knight, mage, and thief (you can even sneak in heavy armor:O.o )
The only thing that requires any forethought is attribute leveling, and unlike the skills were supposed to, this does not provide any immersion or sense of accomplishment, it's just a royal pain, as it succedes in taking away not only your development freedom but also the freedom to explore the world properly (you need to do things that suit your attributes, this might seem like a good thing but it is not, most times attribute development restricts you to some sort of strange multiclassing)
The game is good, and 80% of all will find it satisfying, but as an RPG it's just an attempt. (in my oppinion a Role Playing Game doesn't mean things to upgrade from time to time, it means choices, decisions and the inevitable immersion those induce, you reinvent yourself in the game) |