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Old 04-07-2006, 03:49 AM
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I tried to post this last night, but I was just getting a nice series of errors instead...

Quote:
Originally Posted by Crenshinibon
Decreased?! I did around 30 -40 on an avarage hit and about 50-60 after I got sniper.
Ahh, you misunderstand me...I mean my chance to hit was reduced, not the damage...that was increased.
And the crazy amount of damage you seem to have dealt is probably connected with the number of points in that skill.
Mine is probably more than I said, I can't really remember the amount of damage I was dealing, just that it was more than enough.

Quote:
Originally Posted by Crenshinibon
The perks make up for the lost advantages of meele weapons. The +2 perception is handy.
Yes, but you can get a combination of the melee weapons AND the perks that increase stats.
Just like you can exploit the random encounters provided by journeying through the Magic Crystals and completing the quests offered by all the factions before you're forced to sign up with one.

Quote:
Originally Posted by Crenshinibon
Anyway, the best meele weapons are sold in stores, then again, it's a matter of luck.
Oh, yeah, the whole thing is dependent on luck. Sometimes you'll find a must-have item in a store, sometimes you'll find it in a pot somewhere and other times the item you really want will never appear....

Quote:
Originally Posted by Crenshinibon
I don't think that the 300+ points in archery got me those gauntlets...
Well, there's something that set your game apart from mine and I've never put that many points into the skill...though I don't really believe it either. It could just be a coincidence that you got an item raising your Ranged combat skill rather than, say, your Two-Handed skill.

Quote:
Originally Posted by Crenshinibon
It really is quite strange. Many people say that you character has to be balanced in magic AND combat, but I don't think it's true. You can very well beat the game with magic or combat alone, although the evasion skill helps a lot. Thanks to it, my character has a natural 130+- AC.
In Lionheart, that does seem to be true. You can focus on one attack ability and to a lesser extent things like Find Trap and Healing magic and leave lots of the rest of the stuff. Of course, the challenge is then to choose something you wouldn't ordinarily go for and take it up to the end of the game...
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