| I did not like that the non-Jedi characters got very rarely used once you became a Jedi. There were some areas where you're forced to take a character along for an NPC quest, but I would have liked a little more opportunity to rely on the non-Jedis more. Also one slight issue with the game is that you can still get the computer-oriented experience bonuses after clearing an entire area. I don't like that the boss battles were not really that difficult even on the highest difficulty. Calo Nord and Darth Bandon were a bit too easy. There were some challenges, but the AI should really have been a LOT better to make it tough to finish the game on the highest difficulty.
Except for Taris, money was easy to come by. This makes the appeal of the dark side less attractive since you'd easily have money for good upgrades following a pure Light path. I have to also agree with opinions of others here in saying that Lightsabers were too powerful. There were insufficient penalties for the double-bladed and dual-wielding saber users. Some of the feats were a waste compared to others that were overpowered. The same thing is true for force powers. And let me also say that Force points should have been lowered and replenishment reduced so that there was more of a probability that you'd have to decide which powers you wanted to wield in a fight.
__________________ I'd rather be part bull than a complete sheep. |