@Fof: There are also a lot of advantages in turn-based playing. You can rethink your strategy after every turn. In BG/BGII you set your archer somewhere in the back and let him fire missiles randomly. In PoR you can decide after every turn if your actions were indeed effective or that a change of strategy is necessary. This makes combat, in my opinion, much more challeging.
In BG2, after a while you can sit back and let your characters finish a fit without you having to give any orders. For me, this is the reason why I did not finish BG2 (yet). The fights become boring after a while. Although I have tried to set the autopauses to turnbased, it did not work. I became to accustomed to the RT-style of BG.
But then again I'm an AD&D pen-and-paper player, where the turn based aspect is real important for the fun of the game. |