Thread: Any New Ideas?
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Old 03-09-2006, 04:03 AM
Smoke_Jaguar Smoke_Jaguar is offline
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Join Date: Feb 2006
Location: Romania
Posts: 23
we actually were on the same page

Yeah I was totally with you on that one LOL

yeah, it's basically what you said, I wouldn't leave the SPECIAL system out of Fallout in any way, shape or form, but for example, since we are the only 2 people posting here.....
although, the 'player skill' which I implied was not related to the skill of the player on how a player shoots, dodges, strafes, but 'skill' as in barter 'skill',
repair 'skill', traps 'skill' , should be less on \stats\ and more on YOUR skill with, say..... traps( i.e. you have a remote controlled explosive trap, and
you press it when to go off, instead on placing it with a timer and hoping it blows when it should)
as to Oblivion, man there are almost no comparisons story wise, because in 1997 and 1998 when Fallout 1 and 2 were released, it was a touchy subject (the nuclear war) but now, as terrorists are blowing stuff up and humanity never inventing an actually EFICIENT alternate power source (other than petroleum and uranium) should act as a warning.Where in Oblivion, lumber and metal won't run out....
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