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Old 03-05-2006, 11:25 AM
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Galaga Bee Galaga Bee is offline
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Location: Topeka, KS
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I agree with you about the magic, I don't see any place for it in the Fallout 3 universe. The Fallout series is much less "fantasy" oriented than other RPGs, with much more futuristic/sci-fi elements instead. I don't think anyone wants to see fireball spells (or any spells at all, for that matter) in Fallout 3, nor do they want to see "elves and dwarves" in Fallout 3 either.

However, it is a mistake to think that simply because Bethesda is known for its TES games, they aren't able to develop games for a different RPG series which has drastically different content. For example, Bethesda recently bought the rights to the Star Trek license, but you don't think they'll be including any "elves and dwarves" in those games, do you? Likewise, there's no reason to think that they would do that with the Fallout universe either. It just wouldn't make sense.

When comparing the Elder Scrolls series to the Fallout series, it's important to note the difference between content and a gameplay convention. Gameplay conventions are things like 1st person vs. 3rd person perspective, 2d vs. 3d, the type of RPG stat system used, etc., whereas content consists of things like elves and orcs vs. humans and mutants, or clubs, bows and arrows, and daggers vs. crowbars, guns, and knives, or the thieves' or fighters' guilds from TES vs. the factions from the earlier Fallout games. Gameplay is how you play the game, content is what is in the game.

It's safe to say that TES content (ie. "elves and dwarves") will not be spilling over into Fallout 3, or vice versa (although I'm sure someone will make mods for both games using content from the other). However, IMO the gameplay will be at least somewhat similar to Bethesda's TES games, just as it will be similar to other recent RPGs out there by different developers, which was the original point of this thread, before I got sidetracked.
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