| Any New Ideas? Anybody have any *new* ideas for the Fallout series that you would like to see in Fallout 3? The only limitations I will place on this (within reason) are that the idea should be something that hasn't been in the series before, regardless of whether or not it's been done in another game already; because let's face it, it's ALL been done before, in one way or another. So, as an example, if you liked Force Push in KOTOR (and the way it was shamelessly pirated into Fable), and you'd like to see something like that in Fallout 3 (Note to developers: please, please, please don't include anything like that in Fallout 3), then that's ok, but if you liked the repair skill in Fallout 2, then post that idea elsewhere, cause that's not what this thread is for (even though I seem to be the only one posting in this forum anyways). Also, keep in mind they are just ideas, doesn't mean they would actually work or be feasible. Just brainstorming.
Here's a couple ideas of mine:
1) Jet packs. These fit perfectly into the 60's view of what the future would be like (right at the height of the cold war), and were invented in the 60's as well. Would be one-time use items (since there probably wouldn't be a way to refill the tank), and last only for a short duration (like real jet packs, which only last a few minutes). Maybe only a few in the entire Fallout 3 game environment.
2) Beatniks. At the very least, a few left-over books lying around which are parodies of books like "On the Road" by Jack Kerouac or "Naked Lunch" by William S. Burroughs or "Brave New World" by Aldous Huxley might fit in well. |