*Bermp*
***Spoiler warning still stands***
In Addition
Final areas of HoW:
Barbarian camp - easy if you don't hurt friendlies by mistake (Hjolder turns red).
Lonelywood - fairly tough fight with cowled wizards but its not a problem this late in the game.
Icasaracht's isle - trolls aplenty so fire/acid is needed. Frozen undead are nasty but all the cold protection items you've been saving help you through.
Sahaguin - I decimated these fishy fellas using magic. Chain lightining works wonders. Any area effect spell works.
Icasracht - tough needless to say but the only time I've never had to restart with a final battle! Using a tank with the vexed armour I cast area spells either side of the dragon - death fog, smite evil and suchlike. Everyone else piled on the missile weapons, switching places 1 at a time with the tank if wounds necessitated. When I got her down to "near death" a few of my gals (female paladins) we're beat up themselves, so I retreated. My mage stood her ground and (having hit the big I with "lower resistance" at the start) unleashed "Malavon's Rage". Score 1 Undead White Dragon to my weakest party member, the Thief/Mage!
LOL!
