In response to the HoW changes to monster AI, I've had to develop ambush tatics. I have my thief scout out enemy locations, then I try to choose an area where the enemy will be forced into a bottleneck, then I'll have my thief backstab someone and immediately go invisible. The monsters swarm my main party, and I nail them with missile weapons and spells. In area with lots of Undead, like the Burial Isle, I set up an Undead Ward and/or Wall of Moonlight beforehand. This works pretty well for most areas.
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There's nothing a little poison couldn't cure... What happened here was the gradual habituation of the people, ... to receiving decisions deliberated in secret; to believing that the situation was so complicated that the government had to act on information which the people could not understand, or so dangerous that, even if he people could understand it, it could not be released because of national security. |