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Old 02-09-2006, 06:43 PM
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Frodo1 Frodo1 is offline
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Join Date: May 2005
Location: Shire
Posts: 281
Quote:
Originally Posted by ferncliff

I don't really want to cross the line to jerk here but if you guys are saying your wearing deathlord plate with only 1 occurrence of the skill heavy armor in your class tree, then i would have to say you either made some huge sacrifice by not advancing your other skills, spent DAYS fighting spawns to get the experience points, hacked your game or are exaggerating to prove a point. Of course it varies depending on how many points you put in intelligence but with one occurrence of heavy armor in your class tree it can cost over 10 million experience points to get even close to level 12. For perspective consider a level 12 character has only gained 3 million experience and a level 20 character has only gained 11,200,000 experience points. Or consider that the dungeon with the most availible experiance points (shadow ruins) only nets you around 3 million exp. Anyhow you can see my point. Please correct me if you think I'm wrong.
No offence taken if you're referencing me. You've earned my respect here by being a positive poster. Both of the builds I'm supporting get 2 bonuses to armor by level 10 when I complete the second tier quests. Either I get fighter/knight or fighter/valkyrie. BTW I do spend hours leveling with moonbeasts and minataurs (6 hours equates to about 3 to 3.5 million points). I prefer to work slow and create a well-built character. The game isn't a race, so taking a couple of evenings to level up makes the overall experience more enjoyable for me. I also take some bumps and bruises early on by putting serious points into intelligence. So, my experience use is very efficient. I also don't waste a single unnecessary point before getting my second first tier and both of my second tier bonuses. It might seem funny to tackle those second tier foes with level 1 in armor, but it surely works in the long run. I also don't mind running with a few penalty points for a few levels as I earn the ability to wear the armor effectively. The defense value makes up for any minor losses the penalty creates. There a a few other legit tricks that I use to manage xp. One is that I never put points into the thief tree. I rely on strength to open chests. This is a minor hinderance early, but is great later on when high disarm levels make opening low level chests a slow pain.

I do agree that it must be barely possible to get dl armor without penalty at early to mid levels with only one armor bonus. Yet, even a adept/pally can do it.
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