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Originally Posted by BallOfFire Okay, so now I really don't know what to play. My ice mage worked pretty well, up till I started playing him on multiplayer. Now I run out of mana in no time and then can't hit things with my bow. So enough experimenting: which are the best skills to tag? Is unarmed better than ranged? Is using ice with unarmed better than using ranged with unarmed? How about smite? The best options I can gather from experience and your suggestions are
ranged, ice, protective
unarmed, ranged, ?
unarmed, ice, ?
unarmed, smite
I shouldn't need fortitude since the other guy has that. Please choose the best skills for me, I trust each of your judgment far more than my own on the matter. I just want a solid character that I know is strong enough to make it to the end, and do so better than almost any other character, so I can actually play past level 9 for once. |
Oh, hell, BOF, it's not that easy! It really depends on what YOU want to play.
But, ok... you know I like Thought:Ice. It is VERY useful both early in the game, with the Lava Trolls, and at the very end. But I don't think you actually need to tag it, so long as you keep feeding points into it.
Tag any Divine Magic branch. I like Smite, if you don't need Fortitude.
Your game partner has Ranged, so you don't need it.
Two-Hand melee is powerful, but rather slow and looks clumsy.
So
Tag Mr FZ's suggestion of
One-Hand melee. He is perfectly right about the extra value of using a shield.
As for the 3rd Tag skill - if you don't want a Thief skill, I would suggest you
Tag Evasion; it adds nicely to your armour level.