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Old 02-01-2006, 01:17 AM
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firesong100 firesong100 is offline
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Join Date: Jan 2006
Location: NYS
Posts: 24
Things I Don't Like

I know this thread is a bit old, but I just got the game recently and played it through. I really enjoyed playing the game, but these things had a tendancy to mar things a little.

First of all, graphics problems. Why?? Anyone with a halfway decent computer should not have to disable all the graphics features to keep the game from crashing. (I know it was fixed on the second game.)

Other party members always "box" you into a corner, then won't move. Argh.

Long cut scenes *just* before the big battle. They last long enough for the stims and shields you loaded to run out.

Whodunnit murder mysteries. I'm surprised nobody mentioned these before. It's a lot of boring trudging about, pestering obscure people, poking your nose into stuff you never would have thought to go to without a walkthrough, and then you have to wrangle in super long dialouge scenes with officials on the finer points of interplanetary law. Oh, yes. this is what I bought an action adventure RPG for!


I hate Manaan. I know it's a strong thing to say, but I do. You can't do anything except wander around without getting arrested, and the persnickety fish people take forever to say anything. And unless you answer exactly right, they execute you and you get to do the whole trial over again. honestly, you get arrested every time you do anything here. And, if that isn't bad enough, Jolee pesters you to take on a side quest here to guess what?? Solve another murder mystery! Joy!
The underwater missions maps are too long. This would be great if they were shorter. And the puzzles in the Sith base are a pain in the butt. The Flow Chamber is an endless waste of time. I say let the Sith have a fish fry.

Sometimes it seems that there was a couple too many doors that could not be opened except by a computer way across the level. and you don't have enough spikes. If you cleared out the level of enemies already, this was boring. if not, it was fun.

Retreat is not an option, nor is choosing to ignore the 645th Kath Hound in this field so you can finally get to the objective you have been trying to reach. You disengage combat only to realize you obsessive compulsive buddies charged right in and are being eaten.


And lastly, ranged weapons. You get the ranged guys decent guns, decent armor, good feats like super power shot, invest in targeting and sniper skills, blaster weapen focus, and all that.The strategy being that I will take my jedi with the lightsaber into melee mode while a ranged wepen guy takes down henchmen on my flank. Then in a firefight watch in amazement as your ranged weapon guy immieadately closes into melee range with their opponets and gets chopped up as they plink away with their default atttack only at a nearby wall, totally missing the enemy just inches in front of them!
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