IWD with all its expansions has always been heavy battle orientated, so there is a fair chance that IWD2 will follow the same line as its predecesor.
Now, for the other question, after having played the game quiet a few times, I have concluded to the following party combination which provides strength and flexibility :
Human => Paladin
1/2 Elf => Ranger/Cleric (excellent spellbook)
Elf => Fighter/Thief
Elf => Fighter/Mage
In this group all members are adept fighters with ++ in weapons of choice and also there as a healthy dose of spells for those tricky moments when brute force just falls short. |