Thread: Dialog
View Single Post
  #6 (permalink)  
Old 08-30-2001, 03:25 AM
Gruntboy's Avatar
Gruntboy Gruntboy is offline
Moderator
 
Join Date: Dec 2000
Location: London, UK.
Posts: 4,574
Thumbs up

Blasphemy?!

No, were all entitled to opinions. I agree with most of yours Chingiz.

BG2 and IWD are 2 different styles of game. IWD is more about the fighting than the dialogue. Often with the dialogue options, it does matter what you say adn who you say it to in terms of immediate rewards and reactions. But it has no other impact on the gameplay. E.G. You can fight an ogre, or talk to him and cure his headache, or cure him and fight him. But it has no impact on the game.

Though I must say, I think the 'repetitive monsters' add to the strategy element. You have to wade through hordes of the things in different scenarios (and I don't think they're *that* repetitive in IWD - just wait till you do HoW). That adds to the challenge of IWD.
Reply With Quote