| It wouldn't be as if it would be an easy thing to do. The mass amounts of coding required itself to alter KotOR II would take a great deal of time, so that they could map out choices, etc, that you made. Not only that, but some players of KotOR II, such as walterd140, have had characters up to level 48. Others, like myself, stopped around 30, if I remember correctly.
What about plot? How would they fit it all together to work properly? What type of game are they going to make, and would it be enjoyable with the same character? Would the two above points work together correctly?
Then, what about those who just got KotOR III as the first game? They would have no where to begin from. All the old portraits could show up with a bunch of new ones in the character creation menu.
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