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Originally Posted by BallOfFire Thank you so much!
I think I'm actually going to be a demokin now. By the way, Vampiric Fury is a demokin trait, not a skill: "You draw strength from the blood of others. For every 10 damage you inflict, you heal 1 Hit Point. All healing spells and potions, however, are only half as effective for you. You can pass as human unless other traits mark you as tainted." |
Well, it's ok, I suppose. Personally, I think the disadvantage with healing spells and potions is NOT worth the sacrifice. And you can find/purchase potions of vampirism anyway, so you get the advantage without the disadvantages.
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Originally Posted by BallOfFire So will that be enough to use as my only method of healing? Or will enemies be dealing as much damage as I will? |
I don't think your healing will be enough. Some early enemies pack quite a punch.
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Originally Posted by BallOfFire What exactly would perception do for me since I'll be using ranged weapons? It's supposed to be important for ranged players but I don't know how. |
Perception improves your ability to see traps, hidden doors, and hit your enemies with Ranged weapons. It is one of the most important Attributes, imo. I never start with Perception less than 5 (minimum).
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Originally Posted by BallOfFire Now I gotta add up all the attributes gained from perks so I know what to start my attributes at in order to get the maximum benefit. Edit: Just thought of something. If an attribute is at 10 can I pick a perk that raises it OTHER than the standard raise attribute ones (like the ones with secondary benefits)? And how about the temporary benefit ones like when you are low on health? |
If an Attribute is at level 10 you cannot raise it with Gain Attribute Perks. However, you CAN raise it while WEARING an item that raises the attribute. Suppose you have a STR of 10, and find and equip a Belt of the Titan; that will place your STR attribute as 10 (12)
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Originally Posted by BallOfFire And if a perk is available when you level up, will it always be available when you level up afterwards if you didn't pick it, or are perks only available at specific levels? |
Only one Perk is only at one level. Most of 'em you can pick up any time you level up, so long as you are at the required level and meet the other requirements. (BTW - haven't you checked your Manual for this info? Or your READ-ME notes?). But Inherited Resistance is ONLY available qat lvl 2 (your very first level-up). It is a very useful perk.
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Originally Posted by BallOfFire By the way, what does the whole being marked as having a taint thing actually do? |
Not a lot. At first, you will find that some traders or guards or others, will make adverse comments. But if your response is polite and non-aggressive they immediately stop being rude to you. The only thing you might care about is the price you get for stuff at the merchants. But if you build up your diplomacy skill, and/or get stuff to improve Diplomacy - Barter, or Diplomacy - Speech, you are unlikely to lose much.
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Originally Posted by BallOfFire Edit: Okay, now I've adjusted my attributes in anticipation of getting perks to raise them. Here are my starting attributes:
Strength 3 (4)
Perception 7 (8)
Endurance 8 (9)
Charisma 8 (9)
Intelligence 7 (9)
Agility 7 (8)
Luck 1 (2) |
With that STR you need to be Ranged, not Melee. If you do all the quests possible to you, you should be able to get 2 items to improve luck permamantly.
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Originally Posted by BallOfFire I will get the Gain attribute perk for each, plus Weapon Handling to raise agility to 10, and Superior Senses to raise my perception to 10. I'm assuming that the perks that activate when you have low health will bring attributes above 10, otherwise I guess I just won't get them unless you know a reason for me to do otherwise. |
Weapon HAndling is no good unless you are a Melee fighter, which I don't recommend with your STR.
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Originally Posted by BallOfFire Is tagging Diplomacy actually necessary if I don't care about barter prices? I'm just getting it in case it gets me more quests or better item rewards, I don't care about gold. |
Not NECESSARY, no. But Diplomacy - Speech opens a number of options you would not otherwise get, and, if it becomes high enough, you can talk your way though SOME encounters, thus saving you a LOT of healing potions,
and getting the same experience points as you would if fought them.
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Originally Posted by BallOfFire Bah, just realized that you can get more attributes from factions too. Are there any other quests or anything that give you more permanent attributes? Do attributes from factions go above 10? And why does everyone say the Wielders are so good? The Inquisition looks better to me because of the +1 skill per level.
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Wielders are good, that's why!

But what is 'good' for your character depends on what you want them to BE. If you want a high magic char, go for Wielders. If you want a high melee char, go for Knights Templar. If you are not squeamish, go for the Inquisition. You get a better balance of Magic and Melee. But once you have looked over their premises you may not be so keen...
