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Old 12-27-2005, 08:14 PM
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Magrus Magrus is offline
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Talking

*lights flares and waves* Yeah, to expand on this, any creative minds are welcome to give input. All those involved will be credited if so desired and eventually we will have a base which will need playtesting. The majority of the work is being done between myself and Syberis here, on and off his website we co-admin. For a basic idea of the game, I'll delve a bit into it here. Details can be found at http://levistus.proboards42.com/index.cgi?board=hero if so desired.

Essentially, I have been looking to create a PnP RPG with a more streamlined combat system and gameplay that is based more on figures than random dice results. This leads to the game focusing heavily on character creation and development, and breaks it down into a thought provoking affair. With the free-form character creation system we are planning to implement, you can quite literally be anything.

Not only that, we are incorporating reincarnation as a standard part of our game, with various planes being the stops you make. With seperate racial progression and no formal "classes", but a seperate progression based on leveling beyond racial abilities, you keep track of your stats in two ways. This allows you to carry on the knowledge you have gained (I. E. experience in a vocation) to your next life, and start a character as a new race, but with all the experience of your last character. Knowledge, skills, abilities, etc roll over into this new form, which is up to the DM to choose or determine randomly.

Being inventive with magic, combat skills, enchantment and item creation, spell creation, and such is definately something I feel like incorporating into the game. I plan on delving heavily into the enchantment areas, and applying various magical styles to the game. Also, in this game, as there are no true classes, you can become either a master in a few areas, or dabble in everything if you so wish and can figure into your character concept. Becoming a sword-master who can channel mystical powers through combat with the sword is something very easily done with the game. You need not switch from wizard to fighter in this game, you mix the two as soon as you wish to by choosing the appropriate Attributes and Abilities.

I do believe I'll stop there, but please, do ask any and all questions you have. Don't be shy, I'm sure not.
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