It actually makes sence for the game to be about
the city Baldur's Gate, since that's the name of the game
And a prequel makes sence, since that allows them toinsert people we didn't see in the original game. Imagine them having Commander Brage in the temple of Nashkel, and the player saying: "But I killled you in BG1!?!" and being really disappointed.
Oh, and I'd like for the game to be centered around Baldur's Gate... let us go visit Durlag, who is building a tower out west... Let Mage-PC's and -NPC's be found in Ulcaster's school. Let there be a Warlord living in the to-be Gnoll stronghold. Fight on either side in the battle of the fields of thet dead. Help finance Candlekeep. Find out who Icharyd really was. Let the Firewine bridge be standing is all it's splendor. Who where those cave-dwelling Kahoz-worshippers? Set sail with balduran on one of his adventurs (not his final one).
Make us explore the countryside of the Sword Coast freely like BG1. Don't put the plot on rails like BG2 was after spellhold. Please.
And make more NPCs and romances, but make other Npcs than clerics and druids romanceable
This game has potential. But det devs need to pull out the qualities of the previous games, and eliminate the bad ones.