I've prepared everything and I have nearly 2 hours before the family shows up, so...
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Originally Posted by Ravager That many points? Wow, that's impressive.
Sneak might help you explore the map and it can get you a lot of the XP an enemy is worth without needing to attack them. |
17 from INT, plus 2 from Educated Perk. Then 1 from armour. And as soon as I get an Amulet of Voodo (if I do), I will get one more while wearing them, making 21. THEN I will get +1 INT from Scholar of the Crescent, which will add another point, so I anticipate finishing up with 22 skill points per level. Which ain't bad.
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Originally Posted by Ravager It may be completely unconnected. I was only kidding about the Luck really.  |
Just checked. The only limit is 5 END, lvl2 or less. So I don't know why it didn't show up. Must be just a minor abberation of the programme, I suppose. Meh.
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Originally Posted by Ravager Yeah, that's true. With 100 or so Fortitude points the Cure chance is over 50% I think. I'm just saying that's it not really the main purpose of the spell and in most cases the damage done by disease/poison is so minor it's hardly worth healing especially if your Healing Rate is decent enough. |
True. I only bother if a char is hard pressed, losing health points rapidly and I don't have mana/healing potions
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Originally Posted by Ravager That's good. 
I wish I'd found something anywhere as near as good in that chest. 
Hopefully I'll find one of those belts again in the not too distant future. Those helped a lot in my last run through. |
No, it's usually just saleable junk in there. Apart from the odd potion.
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Originally Posted by Ravager I wasn't really taking note of the damage being dealt it just seemed very consistent, so it was quite hard to ignore (and I remember small odd details like that). |
Men always notice things like that. You have better spatial awareness then women, too. Usually. My middle grandson has amazing spatial awareness. Amazing to me, anyway.
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Originally Posted by Ravager Ahh, well I very rarely use Sneak or the potions of Stealth, I normally fight my way through. |
Everywhere else, I agree. But I go in there at level 2 and there's no way I could fight those nasties down there!
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Originally Posted by Ravager Heh. That demon...spoilers follow. Yeah, I've had dealings with it. If you free it by clicking on the crosses next to it, it gives you a free perk before vanishing (good a good perk though it apparently makes people react more negatively to you).
Also, you can attack, though it regenerates health too quickly to do lasting damage (even if you hit every time), though the result is quite amusing and it may even give you a reward if you're very persistant.  |
Really? Well... I guess I'll have to make another visit...
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Originally Posted by Ravager Hmm, yeah, I guess there's that, but I've never really equated them with the RL Inquisition. Events in the game have shaped them in different ways. Plus, the ones in the game are good compared to others such as the Daevas (and the Dark Wielders). |
Meh. I don't like 'em. Have you seen the racks and other torture stuff down there? Nasty.
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Originally Posted by Ravager Hmm, you seem to be referring to the Knights of Saladin there. |
Yeah. That's who I meant. Dunno why I was relating it to Wielders.
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Originally Posted by Ravager I often join them but like the Beggars/Thieves they don't constitute a proper faction unlike the Knights Templar. That was who I was considering joining. |
True. But Saladin gives +1 INT and +10 Speech if you go for the Scholar option (I forget what you get if you go for the Fighter option), and Beggars give +1 LUCK, so well worth joining!
Let me know who you decide to join.
I have only 1 book left to get for Weng Choi, then I can get Weng Choi's Shaolin Secret, which is VERY good for Unarmed fighters.
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Originally Posted by Ravager Thank you. You too.  |
