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Old 12-03-2005, 12:25 AM
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darkwolf darkwolf is offline
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Join Date: Jul 2005
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Init roll:
1d20 + 1
9 + 1 = 10

(assuming a fight breaks out...if no, then Halgrath waits for Sh'rarn to intervene)

Looking at the dwarf which seems the least prepared, Halgrath joined in the attack. Although he is reluctant to actually starts the fighting, but the momentum of Kazar's attack means the party should take the initiative...or at least try to knock some senses to those hostile dwarves...

To hit & damage roll:
1d20 + 2 = 1 + 2 = 3_______1d6 + 2 = 4 + 2 = 6
1d20 + 2 = 20 + 2 = 22_____1d6 + 2 = 1 + 2 = 3
1d20 + 2 = 5 + 2 = 7_______1d6 + 2 = 5 + 2 = 7
1d20 + 2 = 13 + 2 = 15_____1d6 + 2 = 5 + 2 = 7
1d20 + 2 = 2 + 2 = 4_______1d6 + 2 = 6 + 2 = 8

(order --> dwarf 4,3,2,1)

Last edited by darkwolf; 12-08-2005 at 06:28 PM.