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Old 11-29-2005, 10:01 AM
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Dottie Dottie is offline
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One common mistake when trying to make a realistic system is imo to make a too detailed system. My advice is to try to simplify a few moments, for example merging the block and dodge actions, or if you don't want to do that, you should perhaps differentiate them a bit more.

If you are looking to make a realistic system I also suggest you drop the dramatic decrease in bleeding, it's quite possible to receive wounds that makes you bleed for hours in some cases.

Generally you might also ask yourself why you choose to include a certain ability. I'm not saying you have chosen poorly, only that I recommend that you spell out your police on inclusion at least for your self.
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