party idea, please lmk what you think you will probably see a bit more influence from silverdragon on this idea, let me know what you think:
1) aasimar fighter 4/paladin x -- tank, can use a lot of stuff will go pal1->ftr2->pal3->ftr4->palx
2) female drow monk 3/ranger 2/dreadmaster x -- backup cleric, good dualwielding fighter. will go ranger 2-> monk3 -> dreadmaster x
3) shield dwarf battleguard x -- main cleric. could add in a barbarian level in HOF mode for the better speed.
4) male drow rogue 1/wizard x -- will probably go to rogue 2 for evasion, but not until i get 20 wizard levels rogue 1-> wiz20 -> rogue2-> wiz 28
5) aasimar paladin 2/sorcerer x -- i want my spells asap, so i dont think i will add the paladin levels until HOF (or at least until the point where paladins get bonus stats)
6) human bard 11/druid 19 -- my diplomat. he has 14 int, 16 wis, 16 cha starting, and will max out all of the talky skills. i want to go bard 1->druid 1-> bard 11 -> druid x
with #2, since drow get proficiency with longswrods automatically, would i be more powerful skipping those ranger levels and just buying the ambi/twf feats myself? I mean, i would use a largesword/shortsword or /dagger twf style, and thats pretty good.
with #4, am I better off making him a deep gnome, and adding 1 level of cleric and going illusionist instead of wizard? This character is a backup mage, so I'm not as concerned with having the highest spell possible. I'm more concerned with making sure I can cast the spells my sorcerer doesnt get.
I like the fact that every character, from the start, is good with a missile weapon. i know archery isnt great in this game, but it sure softens up enemies before they get close, and an enemy that cant hit you cant hurt you.
__________________ A life is not important, except in the impact it has on other lives.
- Jackie Robinson
Last edited by krunchyfrogg; 11-27-2005 at 10:54 AM..
|