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Old 11-15-2005, 08:30 PM
aroghan aroghan is offline
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Join Date: Nov 2005
Posts: 4
well personally i would suggest skip the role playing chara in the game, either be total mage or a total fighter/sniper, whatever, u must focus on the sense that if ur a mage stick to longrange and play defensive, and if u'r gonna whack and whack with a weapon be aggresive, personaly i found that thought speels are useless if ur gonna be melee a close range fighter should get a divine fortitude ot a thought protective, u'r gonna need healing bad, and the spell resistance give fro level 2 fortitude is very nice (i've fought druids and lighting war golem withoout a scrath with my unarmed chara in the crypt), a feralkin is the best in terms of a knight IMHO, with the brutish hulk perk u can get up to 450 hp, and with the right faction selection and trait, ban a crazy rampaging dude, tat can only be killed ny 3 revenents if they attack at the same time ( u can still take 2 at the same time, believe me i did it), but i must say is not nearly as cool cause to use the revealing weapon u have to equip and un equip ever so often, but still, btw perception and luck is amust for fighter, why crits of course, i've done damage as far as 90 with my unarmed fighter, the only downside is u should always get boots of speed caause u need to get cloase ASAP, but once u can zam. BTW ever try an unarmed dude with slaye, it's beautiful (the only thing that resist crushing is soldier, everything else takes 100% damage).
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