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Originally Posted by Fljotsdale This is why I like Divine:Smite so much. Hit with 'Weaken Enemies' first, then 'Cripple Enemies', then hit them with Exorcism several times. It DOES mean using LOTS of Extra Health and Spirit potions. I had over 50 Extra Health potions at the start of the Crypt (don't remember how many Spirit), but by the time I finished with my first Revenants I had none left. Not that I had used them all on the Revenents, but still... |
Weaken Enemies is useful.
Today, I've been trying it in combination with the 'Everlasting' Hammer, the spell weaken the enemies AC and Crushing resistances which helps.

Also, I managed to kill about 6 or so Revenants in the Crypt (I had an old save from that point) thanks to the Mace of Divinity that destroyed them.

You should be able to use the Mace against many of the toughest foes, if you can survive long enough then the Mace should destroy them and you still get the experience for it too.
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Originally Posted by Fljotsdale Yes, I was used to it too. Morrowind spoiled me. |
Uh, I meant I preferred the Lionheart system. There's also vaguely similar systems in Baldur's Gate, Icewind Dale and Neverwinter Nights, so I'm used to something like Lionheart over Morrowind. Besides, some of the skills seemed to take forever to increase in Morrowind (unless paid for)

.
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Originally Posted by Fljotsdale Yes, but some places there are nowhere near enough! My characters always depend heavily on Magic (Exorcism is 80 mana per cast), so Mana goes down rapidly. |
I think it depends on how tough the enemy is and what kind of location it is. Revenants probably drop 10 times the mana a zombie does.
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Originally Posted by Fljotsdale The main problem with Ranged is getting enough decent arrows/bolts. They can be VERY expensive to buy, and you don't find that many. The Everlasting ones don't do that much damage. I've taken to saving up the good ones to use later in the game. |
Personally I just stick to the Everlasting missiles and just improve the bow itself. Composite bows increase damage as do the bows a step above that. Find Carnage bows for an acid damage bonus on top of that. The game will start will start to switch over more to archers and they generally have lots of arrows to spare.
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Originally Posted by Fljotsdale By the way - I've noticed that you can sometimes find items 'of the Sylvant' and 'of the Feralkin'.
So far, I haven't found anything 'of the Demokin. Are there such items, do you know? |
I vaguely remember finding a Demokin item, maybe a helm. But it would be rare and it was in none of my savegame files (I think I deleted the ones from when I completed the game

).