| The eternal struggle of good and evil - yes, it's that time of the year again..
Seriously though, I have issues about playing a straight-out dark sider too (and I'm kindda happy to see that others do too, makes me more comfortable with the future of the world, ya know?). That said, I forced myself to all the way dark side in Kotor I, because I never tried it. kotor II I was good.
Here's the problem. The good guys (in Kotor the Jedi), are too goody-goody (and come on, you have to admit this, even though the game occasionally reminds us that "the jedi are not good, they are neutral").
Then why not dark side - they are infinitly cooler IMP (sith lord... ssssith lord... it even sounds cool - I mean Darth Vader or little Luke from a backwater planet) Why not - because no-one really can do it, in the end - me included.
I made my own home-made solution, to play every RPG (not including kotor I) as a "grim good guy, that's really, well, grim n' stuff - not to mention cool, and not doing it for the praise and the glory and generally for being goody-goody. ( a horrible kliché I know).
But the problem is, this is forced down upon you isn't it? In the game, NPC's say zany stuff like "you saved us great hero", and you mutter under your breath "yeah, but I'm still cool and detached.. n' stuff - go away silly person" (whereafter you go over to the local smith/shopkeeper/bartender to say something really mean to compensate)
The game that finds a solution to this, is bound to be a winner. |