| Death to Marcus Marcus is a waste of money. He uses rocket launchers on rats, mini-guns on insects, and when I finally get to fight enclave soldiers, he punches them and tries to use the flame thrower!
Sure, I could give him fewer weapons, but I never know what will come up, and he switches all the time! Okay, he would be pretty fun if he didn't kill my dogs every chance he gets. Also, he always uses energy grenades on living targets! "No, Marcus, those are for robots, not humans."
Dogmeat, Robot Dog, Cyborg Dog, and Cursed Dog (well, he doesn't kill the cursed one, because the thing avoids combat and is a tank anyway)
On a side note, will the effects of the cursed dog and the Jinxed Optional Trait stack? I don't know if they do, but I love critical misses! And with all those dogs, I get to see a bunch of them.
Last edited by Nekasrof; 11-17-2005 at 10:21 PM.
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