| Not to get off-topic, but unless I read wrong, did you just call the story line of Morrowind lame? Sorry to say, but if you read everything they say when you talk to people, you'll see that it isn't really lame. Wow, never thought anybody would think of Morrowind like that. If you listen, you were a prisoner at the opening credits, and as you progress (SPOILER POSSIBILITY) You get to work for the king I think. It's not supposed to be, "You do this and I'll give you something," but more as to "You go do what you want and when your ready, you can work for the king if you want to."
(Correct me on that if I am wrong, but that's kinda what I got out of it)
I don't see how that is Lame as it makes it open ended, fun, and it lets you be YOUR own character and not just an automatic character that MUST follow the storyline.
Now, back on topic. Gothic 2. ASIDE from the controls, no tutorial, and the inventory, is this game worth buying in terms of storyline and and open endedness? I care not of statistics of the game, but more as to the flow and stability of the storyline, the general direction of the game whether there be paths of good or evil, and how well the character is customizable. |