Quote:
Originally posted by Nayl:
<STRONG>Even in D&D, light armor (read magical) provides superior protection without encumbering movement. If you read the advanced 2nd rules and 3rd too I think, normal plate caps your dex so you basically don't get a dex adjustment for AC.</STRONG>
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Ah, yes, AD&D does have some funny rules that give you a Dex penalty for heavy armor, but that penalty does
not apply for AC purposes!

That
would make heavy armor slightly redundant. This
is in D&D3.