| 6. Basic MC concepts . I. Major class
as already stated above most good MC-builds consists of one major class and several mix-in classes!
The best major classes are cleric and wizard:
1. These classes doesn't gain much after level 17 to 20!
2. The most powerfull melee builds need caster levels as the best buffs available are self-buffs!
3. wizard could use the synergies from INT - for expertise feat, or for tons of SP in combination with rogue levels!
4. The clerics high WIS is great for the monk WIS-boni and if they have gigh CHA for turning undead you can use this synergy with paladins!
5. cleric & wizard are the favored classes for drows - the most powerfull race in game! II. mix-in classes
with (15/)17 to 20 levels of a major class there are 10 to 13 levels left for mix-ins!
the most powerfull mix-ins classes are best at level 3 +/-1
rogue - paladin - monk - barb - fighter - (wizard) - (ranger)
so for 10 levels a 3 - 4 - 3 or a 3 - 3 - 2 - 2 are good combinations - and you can avoid any EXP-penalty this way!
and as nice side-effect you get best save boni for the 1st 3 levels! III. mix-in classes for major class wizard:
AC60+ possible
fighter 2 or 4 -> bonus feats, w.-spec. (L4), BAB, HP, free weapon & armor feats 4-1-1 saves on level 4!
rogue 3 -> evasion, 2D6 sneak, access to sneak feats, SP, 1-3-1 saves (L3)
barb 2 or 3 -> speed, uncanny dodge, rage, HP, BAB, 3-1-1 saves (L3)!
optional: ranger 2 or 3 -> gives 2 extra feats - but all other mix-ins are better and I wouldn't skip 3 wizard levels therefore! If you use Draccas or Draccas fury for this build (medium armor) the ranger levels are useless as the free feats will only work with no or light armor only!
monk and pal aren't usefull mix-ins as you don't have the stat points for WIS or CHA!
this way you get a rogue 3 - fighter 4 - barb 3 - wizard 20 IV. mix-in classes for major class cleric v.1:
this is a lawful neutral build with AC 60+ (therefore MI!) - if you want to use a dreadmaster for their special quest!
fighter 2 or 4 -> bonus feats, w.-spec. (L4), BAB, HP, free weapon & armor feats 4-1-1 saves on level 4!
rogue 3 -> evasion, 2D6 sneak, access to sneak feats, SP, 1-3-1 saves (L3)
monk 2 or 3 -> speed, WIS-boni, 4-4-4 saves (L3)!
wizard 5(!) -> to get all defensive self-buffs from L1 to L3 (a few MI-spells are quite important!) and the bonus feat on L5! take the last wiz level as late as possible to reduce the EXP-penalty!
pal can't be used as mix-in as you need to be neutral!
this way you get a rogue 3 - fighter 4 - monk 3 - cleric 15 - wizard 5
...a rogue 3 - fighter 2 - monk 3 - cleric 17 - wizard 5
...or a rogue 3 - fighter 4 - monk 3 - cleric 20
-> 15 cleric are enough for a melee heavy support caster (as L9 cleric spells are useless!) V. mix-in classes for major class cleric v.2:
this is a lawful good build - for a main cleric caster with ~AC70
Pal 2 -> CHA-boni to saves, immunity to fear, free weapon & armor feats, 3-0-0 saves (L2) - holy avenger & and HA quest boni
Monk 3 -> speed, WIS-boni, 4-4-4 saves (L3)!
optional: fighter 2 -> bonus feats, w.-spec. (L4), BAB, HP, free weapon & armor feats 3-0-0 saves on level 2.
this way you get a paldin 2 - monk 3 - cleric 25
...a paldin 2 - monk 3 - fighter 2 - cleric 23
would use ilmater for all - this way you don't need to take all levels in a row!
...under construction!
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Last edited by silverdragon72; 12-15-2005 at 02:18 PM.
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