| Heavy Spoiler Warning
The blue balls contain a spirit which you can release later on once you complete the drow dungeon, they allow you to use spinning pillars like the one you see at the start of the game to travel instantly around myth drannor. You need to release 3 or so of then.
End spoiler
The party i finished the game with the first time was
Human - Fighter, took barbarian levels after 16.
Half-orc - Barbarian, multiclassed to mage at level 2, took mage levels all the way to 17 then took barbarian levels again at 18,
Hafling - Rogue, mutliclassed to cleric at level 2, took cleric to 17, rogue at 18.
Human - Fighter, multiclassed to cleric at level 2, took cleric all the way to 17 and fighter at 18.
Spoilers again.
I took with me, Jarial and Emmeric through the game, jarial took rogue levels past 16 and Emmeric took rogue levels, i used him as my archer, lack of one forced me to use him and since my fighter was the better one at melle i chose Emmeric.
Before the end in the prison i droped my halfling for Athen (sp?) and i took him because i needed another melle fighter badly, he took barbarian levels like my fighter.
Class wise the most powerful for me where archers, even though they miss out on rapid shot, a ranger with Prince Antoine's Stormbow amd some fighter or rogue levels will deal almost as much damage as melle fighter and suffer half as much damage at worst.
Paladin/Sorcerers are also top because of the heavy armor with 0% arcane failiure and the fact that you can max both levels giving you amazing spell casting abilities and the fighting power of a paladin, plus CHA bonus to saving throws, smite evil etc.
Paladin/Clerics kill off any undead using turn undead in one round, they are GROSELY overpowered at high levels. Thease two are pretty much the only classes that can solo the game without too much trouble.
End Spoilers
If you want more info feel free to PM me or ask, its been a few years since ive played POR but i loved the game then and i remeber a thing or two. |