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Old 05-11-2005, 08:01 PM
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Quote:
Originally Posted by Faust
Regardless, more to the point, I think it's fairly clear that the BG series was a big success particularly for a PC RPG in its day, much more so than many RPGs before or since. By most accounts the titles sold over a million each, and even the Dark Alliance spin-offs were industry successes. As such, some sort of sequal, would seem a logical move. However, the duration of time since 2, leads me to wonder if the idea hasn't been scrapped somewhere in the midst of licensing chaos. However, Atari will live up to their earlier word.
I'm inclined to think that BG3 will be made, and never be made. That's to say, a game called Baldur's Gate III will show up; and that it will not be made by any of the people involved in the earlier titles in the sieres, nor will it reproduce any of the salient features of series. It will simply be another RPG, probably as generic-feeling as the KotoR titles, and leave me with that sense of internal emptiness afterwards.

Why? For one, it's simply been too long. The people who made BG2 at Bioware are for the most part long gone, and publishers are interested in money, not in such petty, mortal matters as reassembling a great development team. Then, too, the sense of atmosphere in the BG games was partially conditioned by a 2D environment that allowed for much greater graphical detail. Even a game as graphically rich (compared to the KotoR titles)as Morrowind uses a far smaller number of objects than the hand-realized artwork of BG2. This certainly isn't meant as criticism of Morrowind, a great RPG, IMO.

Perhaps I'm wrong, but I don't think so. For better and worse, Interplay's Brian Fargo had a vision, and kept a strong hand in what he wanted the company to make. There's no one like that at the helm of Atari, where accountants rule.
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