| NPC interaction is your standard faire with dialogue being offered via multiple choice, although the response you get from prominent NPCs when choosing each option is usually quite lengthy (and typically fully voiced too). I haven't found the long text boring, though - it's well thought out and fairly captivating.
NPCs that have nothing to do with the progression of the game usually don't have much to say and can be bland at times. However, even such "no name" NPCs can have something important to say. For example, talking to a prisoner you let loose from a dungeon prison might reveal information about hidden treasure, etc. Overall, the interaction and storytelling is solid and is definitely better than Wizards & Warriors.
You cannot add anybody to your party, unless you bring real people in from a LAN, Direct IP, or Internet connection. |