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Old 04-08-2005, 10:12 AM
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dragon wench dragon wench is offline
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Join Date: Apr 2001
Location: The maelstrom where chaos merges with lucidity
Posts: 17,799
Blog Entries: 12
Telperion: A new house mod, it looks lovely from the exterior, I haven't yet done the quest to claim it. Details from the readme:

Using Dongle's Tree House model Telperion is located on a small island south of the Telvanni Canton in Vivec.To get there first head east from the canton then once you reach the path turn south, this will take you across a small wooden bridge. Once you cross the bridge head slightly south west and you should find it.

The Tree house contains:

Lower Level - Seating, Dining and Kitchen areas.
Middle Level - Alchemy Lab and Storage.
Upper Level, Bedroom, Bathroom and Lounge areas.

Storage:

There are several different types of storage containers in the house including,

Large Chests - 26 encumbrance 1000
Small Chests - 3 encumbrance 250
Hutchs - 12 small and one large custom hutch encumbrance 500
Shelving - 6 open bookshelves (lower shelf of each contains three chests) and four closed bookshelves.

The Alchemy Lab has a working alchemy sorter. Nissa (a fairy you must free in order to acquire the house) will happily sort your ingredients into their respective jars, she doesn't do custom ingredients of course.

Teleport Ring - This will bring both you and any companions with you back to the Tree House.

The following exterior cells were altered slightly by this mod:

Ascadian Isles 5,-12
Ascadian Isles 5,-13
Ascadian Isles 6,-12
Ascadian Isles 6,-13
Isinfier plains -22,21
Isinfier plains -23,21

Some screenshots, and DL: http://www.calislahnsmods.co.uk/tree.htm


Fireflies Invade Morrowind:

This small mod is beautiful, and the FPS hit is minimal!

Requires Morrowind and Tribunal

Adds Fireflies to various locations around Vvardenfell. They are scripted to be visible during the hours of 7pm to 7am and will only appear in good weather.
Download: http://www.tesmods.net/modules.php?o...vade_Morrowind

screenshot:http://www.matthew-design.org/43atonce2.jpg


A Call to Issilar:
A quest mod that can only be initiated upon completion of the main quest.

Finished: May 2003
Build time: 50 hrs+
New textures: nice
New objects: yes
New structures: yes
New NPC's: yes
New Quests: bigtime
New landmass: yup
NPC scripting: yes
cheesiness: nope, no.
cleaned: yep

TRIBUNAL AND BLOODMOON NOT REQUIRED BUT ARE COMPATIBLE.

Complete the basic game and/or tribunal? This mod gives the hero a grand new quest worthy of his/her stature and power. Journey to the mysterious and varied volcanic island of Menya and discover why you have been sought after ever since your climactic end battle. Menya's robed Argonian pilgrims search most of the major locales for a certain adventurer; YOU! Tons of detail, new dialogue, scripts galore. Enjoy the varied beauty of this large island with it's volcanoes, waterfalls, tree platforms, beaches and an entire fungus-village located inside a giant flooded volcanic crater! You MUST have completed the basic game to embark on the quests (or even get to the island easily) but by now most of us have long since done so...
There are no broken cheesy items or unbalanced play in this mod.
TRIBUNAL AND BLOODMOON NOT REQUIRED BUT ARE COMPATIBLE.

For DL and screenshots: http://www.endhome.com/Morrowind/Morrowind%20title.htm
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Last edited by dragon wench; 04-08-2005 at 10:22 AM.
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