| Animal Realism
From the readme: The Animal Realism Plugin is a simple modification that allows for more believable
animal behaviour (i.e. less suicidal rats, fish, cliff racers, etc.)
Blighted animals will still attack as normal because the blight has caused
them to lose their internal instincts. This allows them to bypass the laws of
natural selection, making it okay for us to kill them without worrying on
how their species ever could have survived with such stupidity.
Also, stronger looking animals have been made stronger. This was done
through an increase in animal combat skill, animal agility and animal strength.
Dreughs have also recieved in increase in damage. (Dreughs are lethal now)
Changes:
-Normal cliff racers will not attack characters, they will run (fly) if attacked.
-Diseased cliff racers will attack only if attacked first..
-Blighted cliff racers will still attack characters.
-Normal guars will not attack characters (they may however try to be cute and lick you).
-Guars will run if attacked.
-Wild guars will attack only if attacked first.
-Kwama Foragers will attack only if attacked first.
-Blighted Kwama Foragers will still attack.
-Normal rats will not attack character, they will run if attacked.
-Diseased rats will attack only if attacked first.
-Blighted rats still attack.
-Mudcrabs attack only if attacked first.
-Diseased mudcrabs will attack only if attacked first.
-Slaughterfish will not attack characters, they will fight if attacked.
-Perch (Small Slaughterfish) will not attack characters.
-Dreughs are now as mean as they look. (They deal more damage and hit more frequently)
-Nix-hounds have been made much stronger. (They hit more frequently)
-Aljits have been made stronger. (They hit more frequently)
-Kagouti have been made stronger. (They hit more frequently)
-Scamps have been made a little stronger. (They hit more frequently)
This makes the game much more enjoyable for several reasons:
1. It is simply more realistic from a role playing perspective
2. It increases the difficulty involved in battling certain creatures, thus making the game more challenging while ensuring you aren't wasting your arrows or wearing down your blade on cliff racers, slaughter fish etc.
3. If your major or minor skills include any of the armours or weapons you level more slowly which helps to balance the game out.
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