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Originally Posted by The Great Hairy Mate, you are missing out! Gamma World rocks. Although I do prefer some of the rules from the earlier versions to the current version (more mutations in the earlier versions, longer time period between Apocalypse and the game start, etc.) although 6th Ed does have a stack of cool stuff (nano, better handing of psionics, etc.).
If you need any more info, just drop me a line.
Cheers,
TGHO |
There are some game imbalances and rule issues with the thing. (Though most games have them) Gamma World has some issues that are just too unbelievable to be fun.
Anyone read "Murphy's Rules" book on the pen&paper rule anomalies and such?