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Old 10-13-2004, 05:00 AM
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Bloodthroe Bloodthroe is offline
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Join Date: Mar 2004
Location: Hidden in Malice
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They don't let you customize your character because you're playing a specific person. Not yourself, so that you can make up a character. How many people didn't like zelda? Geeze, why can't anyone realize that this is a different kind of RPG then morrowind and everquest? AND PLZ QUIT COMPARING THIS GAME TO MORROWIND, PEOPLE! I don't spend that much time online and that's all I hear about the game is it being compared to morrowind by morrowind fanboys and girls. Here you get to create the story rather then the character. You didn't like the weapons you started out with? Well after the first mission you get to go into town and buy any weapon you want, granted you figure out how to pay for it. Things I liked about this game, was the control settings. You could do so many different things using just the buttons on your xbox controller. I liked the variety of emotes, quick casting spells, weapons switching blocking and ect. Rather then games like MORROWIND where you just sit there tapping the attack button over and over until its dead, not really any challenge there. I liked the spells in this game, how they all did different things and you could create your own characters strategy using a certain set of spells. The gambling, drinking, interacting with the town was fun to try and even being able to settle down in bowerstone. As far as the white = good and black = evil. Over time how many good guys have you seen waring white and how bad guys have you seen waring black? I realize white = good and black = evil is not the universal, written in stone, definition, but the answer to my previous question might be the reason why they decided to colorize good with white... ect ect. Heaven is always pictured as bright and white and hell is always pictured as dark and black... if maybe that helps ya any. I don't think alignment had anything to do with attractiveness. I thought it was due to your haircuts, tattoos and some armors, but if it did. Then good would give you more attraction while evil would give you more scariness. EVIL WOULD WANT THE SCARINESS, RIGHT? and good wouldn't want the scariness, right?

Did this game really dissappoint you people? I happened to enjoy it, despite it not being 100 hours long like a japanese rpg.
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I kill two dwarves in the morning, I kill two dwarves at night. I kill two dwarves in the afternoon, and then I feel alright. I kill two dwarves in time of peace and two in time of war. I kill two dwarves before I kill two dwarves, and then I kill two more.
I may be bad, but I feel good.
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