I had some ideas to somewhat de-bland Clerics in some ways via Domains. As the title suggests, this will be a long-term creative project. Gaps will be filled, and other things will be fixed. Still, tell me what you think from the start and as time goes on.
Agility Domain
Deities: Ellistrae, Ilmater, Mask, Vhaerun
Domain Power: Once per day, you may enact a feat of agility, increasing your Dexterity by 2 points for every 2 Cleric levels.
Domain Spells -
Level 1: Expedious Retreat
Level 2: Cat's Grace
Level 3: Haste
Level 4:
Level 5:
Level 6:
Level 7:
Level 8:
Level 9:
Murder Domain
Deities: Cyric, Hruggek, Shargrass, Urdlen, Vhaerun
Domain Power: You can make a sneak attack like a Rogue once per day every 4 Cleric levels.
Domain Spells -
Level 1: Inflict Light Wounds
Level 2:
Level 3:
Level 4: Poison
Level 5: Slay Living
Level 6:
Level 7:
Level 8:
Level 9: Finger of Death
Plague Domain
Deities: Talona, Yurtrus
Domain Power: You gain +5 to saving throws against poison and disease affects.
Domain Spells -
Level 1: Inflict Light Wounds
Level 2: Ghoul Touch
Level 3: Contagion
Level 4: Poison
Level 5: Blight
Level 6:
Level 7:
Level 8:
Level 9: Finger of Death
Rage Domain
Deities: Tempus, Garagos, Selvetarm
Domain Ability: You gain the Rage ability of a Barbarian once per day. You gain +4 to Strength, +2 to Constitution, +2 to Will saves, -2 to AC, and become fatigued at the end.
Spells -
Level 1:
Level 2: Shatter
Level 3: Rage
Level 4: Divine Power
Level 5:
Level 6:
Level 7:
Level 8:
Level 9:
Vigilance Domain
Deities: Corellon Larethian, Garl Glittergold, Gorm Gulthyn, Helm, Mieliiki, Torm
Domain Power: You gain Listen, Search, and Spot as class skills.
Domain Spells -
Level 1: Detect Undead
Level 2: Find Traps
Level 3: Clairaudience/Clairvoyance
Level 4: Scrying
Level 5: True Seeing
Level 6: Guards and Wards
Level 7: Scrying, Greater
Level 8: Discern Location
Level 9: Foresight