Going to have to go with a thumbs up for the combat concept at least. I prefer my combat a little more interactive than the click once methods provide.
SWG's combat system is a prime example, and I enjoy it immensely. (Despite the various problems that exist in regards to balancing)
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Originally Posted by Horrottis Like like what they are doing with combat. It will make it more interesting. Do you know if they are using the 3rd edition rules? |
v3.5 if I am not mistaken.