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Originally Posted by Sentleth Arthas is in WoW!  but he isnt important in any way, hes just sat on his new throne doing what he pleases, only the select strong few get to reach him, because hes VERY heavily gaurded!
Voted Orcs:
Orcs because they r the only team where you actually need tactics to win, with night elves u jus mass huntress (boring), undead u can mass frost wyrms and crypt fiends (too easy), and Humans all u need is knights and riflemen (wheres the challenge?)
with Orcs u cant jus mass a unit, because they all have their weaknesses, massing grunts will be owned by rangers/air, massing headhunters ull get owned by melee, etc etc.
so Orcs i like best because i like a challenge and the unsureness of a success!  |
Well I don't remember where I got my information (I'll look for it,) but the way I remember it, Northrend and Arthas wasn't going to be featured when WoW comes. It will be eventually, along with other new lands, when they make more story to go along with it.
The way you tell it though that some people can actually make there way to arthas? I seriously doubt they allowed you to be strong enough to charge through arthas' entire undead army that he plans to conquer the world with. I think who ever told you this might of been BSing. Besides how would that person of even gotten to Northrend? You can't turn into an air unit. The air units and boats you ride for transportation are controlled by NPC, so you can't aim for northrend.
As far as the orcs on WC3 I would think they have the least of strategy to use. Even the official Strategy guide quotes them as being the "most well rounded army." To use them effectivly, "get in close and crush the enemy, don't react to them" (which it takes strategy to react and counter) "but to make your enemy react to you." You do however have to build according to your enemy. If they mass air, you need a few wolf riders for ensnare and troll bats for anti-air.
As far as the humans, they have a lot of power and strength. Their units have lots of hitpoints. So, they don't need to retreat a lot (which is good because they have slow units,) they can just sit there and battle it out.
The night elves have lots of ranged and speedy units and are used for quick precise attacks, retreating afterwards only to regroup and comeback again for another attack.
The undead have the most powerful magics and should only be picked if that's your style. You may think they can mass frost wyrms, but the humans can build two dragonhawks for every undead frostwyrm. The dragon hawk has this firecage ability it can cast on other air units that holds them in place and neither the dragonhawk or frost wyrm can attack. So massing frostwyrms or chimeras isn't always the #1 strat. But every race (even the orcs) has it's own strat that is completly different from the other races. -Or so those are my ideas on these races.