| As far as I know - the D&D rules are turnbased at their core - however, from playing the game I would say that BG combat was "simultanious turn-based", meaning that everybody made their actions in the same turn.
If it had been true turn-based, each character would have reacted "alone", at their given turn, and characters would have acted in sequence. (Look to Fallout 1+2 for turnbased combat and you can see the difference).
You could pause the game and set all your mages (for instance) to cast spells. And given same casting time, they would all have cast their spells at the same time. Thus it can't be true turn-based.
However - it isn't real time either no, because then you for instance could cast more spells per turn if you had a faster casting time, which I don't belive was the case (could remember wrong) - I seem to recall that one character using the Venca(sp?) robes could cast as many spells per turn as somebody without - only his spells was cast ealier per round. |